![]() ![]() ![]() ![]() Fed up with waiting for a publisher, Wilbur and his friend Jeff Braun created their own in 1987, named Maxis. This game, initially titled Micropolis before being changed to SimCity, was created in 1985 for Commodore 64, but went unreleased for years as every publisher turned the project down for being too complicated for the average consumer. He combined this desire with his fascination with urban planning to create a game based on creating and managing a city. While working as a software developer for other companies, Will Wright showed a passion for level editors and wanted to create a game based entirely on the player creating their game with a level editor.
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